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"An Empty Home" - Part 1

Once a home to a family of five, an abrupt catastrophe caused them to suddenly abandon their house, leaving it in disrepair years later, now lying quietly under a setting sun. Modeled from scratch in Maya, baked and textured in Substance Painter, before finally being lit and rendered in Unreal Engine 5.

Key Shot 1

Key Shot 1

Key Shot 2

Key Shot 2

Key Shot 3

Key Shot 3

Fly-Through shots

Project References, pulling from films, photography, and games to establish furniture, architecture, composition, and texturing

Project References, pulling from films, photography, and games to establish furniture, architecture, composition, and texturing

Project Progress, iterations upon composition, models, textures, and lighting

Project Progress, iterations upon composition, models, textures, and lighting

Texture Maps made in Substance Painter

Texture Maps made in Substance Painter